SLClasses

From SLLC Wiki

Jump to: navigation, search

Contents

Classes in which Second Life is used

Ohio University 2006 Summer Session 1 CS490/590 "Massively Multiplayer Games"

Ohio University 2006 Fall CS456/556 "Software Design and Development"

Ohio University 2006 Fall ENG308J Advanced Composition and Technology

  • Instructor: Paul Shovlin
  • Students: 20 undergraduate students
  • Second Life class activity: Option to write mini-ethnographies on communities in SL.

University of Mary Washington 2006 Fall CPSC 390 "Software Engineering"

Univeristy of Mary Washington 2006 Fall CPSC 331 Computer Graphics and Game Programming

  • Instructor: Jennifer A. Polack-Wahl
  • Students: 9 Undergraduate Computer Science Majors (1 Senior, 6 Juniors, 2 Sophmores)
  • Second Life class activity

Ohio University Winter 2007 CS690 "Development and Design of Multiplayer Games"

  • Instructor: Chang Liu
  • Students: Computer Science and Computer Engineering graduate students

Ohio University Winter 2007 ENG308J Advanced Composition and Technology

  • Instructor: Paul Shovlin
  • Students: 20 undergraduate students
  • Second Life class activity: Explore SL as a class over multiple sessions. Study discourse and self-representation. Write formal papers about experiences on SL.

Ohio University Spring 2007 ENG152 Writing and Reading

  • Instructor: Paul Shovlin
  • Students: 20 undergraduate students
  • Second Life class activity: Explore SL as a class over multiple sessions. Study ethos and analyze visual texts.

Ohio University Spring 2007 CS456/556 "Software Development and Design

  • Instructor: Chang Liu
  • Students: about 15 undergraduate students and about 10 graduate students
  • Second Life class activity: Software engineering process game, Groupthink exercise
  • Second Life class project: Develop a customized Second Life viewer with improved video capability.

Ohio University Spring 2007 EDCT 793E - Advanced Topics in Instructional Technology

  • Instructor: Teresa Franklin
  • 5 hr. Doctoral Seminar in Spring 2007.
  • 17 Ph.D. students were enrolled.
  • The purpose was to explore commonly used educational learning theory and its application to Second Life. The course is a 9 week course in which each student researched a learning theory and its application to Second Life as well as establish an understanding of game theory and its application in the development of learning tools for the K-12 classroom.

Ohio University EDTE 800 - Advanced Learning Theory course in Teacher Education

  • Teresa Franklin served as a guest lecturer for the EDTE 800 - Advanced Learning Theory course in Teacher Education.
  • 10 Ph.D. students in the course
  • The class worked in SL during the course to examine Bandura's theory of social construction.

Ohio University Fall 2007 CS456/556 "Software Development and Design

  • Instructor: Chang Liu
  • Students: about 8 undergraduate students and about 3 graduate students
  • Second Life class activity: Software engineering process game, Groupthink exercise
  • Second Life class project: Develop a customized Second Life viewer with improved video capability.
Personal tools